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00023 #include "Board.h"
00024 #include <cstdlib>
00025 #include <iostream>
00026 #include <fstream>
00027 #include <cmath>
00028 using namespace std;
00029 using namespace BoardLib;
00030
00031 int main( int argc, char *argv[] )
00032 {
00033 Board board;
00034
00035 if ( argc == 2 && !strcmp(argv[1],"-h") ) {
00036 cout << "Usage: arithmetic [word] \n\n Where word has letters in {a, b, c, d, e}\n\n";
00037 exit(0);
00038 }
00039
00040 char the_string[1024];
00041 strcpy( the_string, "cccccccbb" );
00042
00043 if ( argc == 2 ) {
00044 strcpy( the_string, argv[1] );
00045 }
00046
00047
00048 double proba[100] = { 0.2, 0.1, 0.6, 0.05, 0.05 };
00049 double lefts[100] = { 0, 0.2, 0.3, 0.9, 0.95 };
00050 Color colors[5] = { Color( 0, 0, 255 ),
00051 Color( 0, 255, 0 ),
00052 Color( 255, 0, 0 ),
00053 Color( 0, 255, 255 ),
00054 Color( 255, 255, 0 ) };
00055
00056 char *pc = the_string;
00057 int h = 0;
00058 double thickness = 0.5 / strlen( the_string );
00059
00060 board.drawRectangle( 0, 0, 1.0, 0.5 );
00061
00062 double left = 0;
00063 double width = 1.0;
00064 double w = 1.0;
00065 double n = 1;
00066 char str[20];
00067
00068 board.setLineWidth( 0.5 );
00069 board.clear( Color( 200, 200, 200 ) );
00070 while ( *pc ) {
00071 int i = *pc - 'a';
00072 left += width * lefts[ i ];
00073 width *= proba[i];
00074
00075 board.setPenColorRGBi( 100, 100, 100 );
00076 w /= 2.0;
00077 n *= 2;
00078 for ( int k = 0; k < n; k++ )
00079 board.drawRectangle( k*w, -h * thickness, w, 0.9*thickness );
00080
00081 board.setPenColor( colors[ i ] );
00082 board.drawRectangle( left, -h * thickness, width, 0.9*thickness );
00083
00084 sprintf( str, "%c", *pc );
00085 board.drawText( (left + width/2.0 ), -(h+0.5) * thickness, str );
00086 ++h;
00087 ++pc;
00088 }
00089
00090
00091 for ( int k = 0; k < 5; k++ ) {
00092 board.setPenColor( colors[ k ] );
00093 board.drawRectangle( lefts[k], thickness, proba[k], 0.9*thickness );
00094 sprintf( str, "%c", 'a' + k );
00095 board.drawText( lefts[k] + proba[k]/2.0, 0.5*thickness, str );
00096 }
00097
00098 board.save( "arithm.eps" );
00099 board.save( "arithm.fig" );
00100 board.save( "arithm.svg" );
00101 exit(0);
00102 }